Runs on Ruffle 900×500

A wide-screen shooter with a secondary weapon on the space bar and options that cover both language and control scheme — a courtesy that suggests it was built for more than one audience. Movement is on WASD or the arrows, aiming and primary fire on the mouse. RedRiot uses its width: the screen is nine hundred pixels across, so threats arrive from genuinely far away and there is room to retreat into.

WASD or arrows move
mouse aim and fire
space for the secondary weapon