An action game about repossession, played as a team of agents sent to recover goods from people who would rather keep them. Force is permitted but costs you — hospital bills come out of the job's takings — so the efficient run is the one that takes the gear and leaves. Go Repo ends each job when the recovered items are in the van and you reach the target point, which makes it a game about getting out rather than about winning the fight.
What went wrong?