A hundred levels of a cat being lied to. Floors crumble on the second step, spikes come up where there was nothing, rocks fall from a ceiling that looked solid, and platforms turn out to be painted on. Trick Paws expects you to die to each of these once and remember, which is the whole genre, but it is unusually generous about it: respawns are instant and the levels are short enough that a run back to the trap costs seconds. A blaster and a stomp attack handle the fifteen kinds of enemy.