A pixel-art action platformer with loot in it. You go through moon gates, fight what is on the other side and take its weapons, which roll random bonuses and run from common up to a tier rare enough that finding one changes the run. Twelve weapon types — greatswords, scythes, hammers, bows, staffs, chain whips — all handle differently rather than reskinning the same swing. Levels and stat points go into dash and the rest of the kit. Mask of Six Moons is a loot game first and a platformer second.