Something is crawling across the picnic blanket and you are the shoe. Dragging moves the foot, a tap is a quick stomp, and holding it charges a slam that flattens a wider area. Squashing in quick succession builds a chain that multiplies the score up to fifty times and speeds the music up with it, and filling the meter hands you ten seconds of a giant golden boot. Forty levels across four worlds, ten kinds of bug and four bosses. It is exactly as silly as it sounds and very well made.