You play a Tyrannosaurus rex loose in Los Angeles, and the game is as uncomplicated as that premise promises. Smash cars, flatten buildings and eat the people running away from you; the police arrive to shoot at you and can be eaten as well. Feeding has a rhythm of its own — lean down to grab, lean back to chew — and keeping that rhythm going is what carries you from one block to the next. A destruction game with no pretensions and a wide screen to wreck.
What went wrong?