A point-and-click adventure about getting home. Joe the hillbilly is stranded somewhere in Europe with no idea how he got there, and the game is the standard genre loop — search the scene, pick up what can be carried, work out which combination moves things along. The humour comes from the fish-out-of-water setup rather than from the puzzles, which are fair and mostly solvable by paying attention to what the art is drawing attention to.
What went wrong?