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Wobbly Boxing

Runs in the browser

Boxing with the physics left loose, so every punch pulls the whole fighter along with it. You throw left, right, or both, and the ragdoll body arrives slightly after your intention does, which means a clean hit is half aim and half apology. Blocking works, backing away works better, and the double punch is worth the risk it carries. Against a second person it becomes an argument conducted entirely through overcommitted swings, and the loser is usually whoever got greedy first.

F
G and T punch for player one
K and L for player two
Q and E dodge