A low-poly team arena shooter you configure before you start: pick the map, pick the difficulty, and pick how many allies and enemies there should be. Pixel Protocol then runs quick four-a-side matches against bots in one of three arenas — a container yard, a depot, a skybridge. Three blasters, a dash and a shield are the whole kit, which keeps matches about position rather than loadout. Credits, levels and daily challenges unlock cosmetics, none of which make you shoot harder. It loads fast, which for a browser shooter is half the argument.
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