A fan rebuild of a Flash maze game from the era this archive is made of, which is the main reason it is here. Guide a star through twenty-eight mazes without touching the walls, past rotating barriers, cannons and traps that only appear once you are committed. Several levels rearrange themselves as you cross them. The hit detection is exact and unforgiving, exactly as the original was, so the whole thing lives or dies on how steadily you can hold a mouse. It holds up.