You are the driver, not the robber. The job is to collect him, lose the police, and reach the hideout with a car still capable of getting there — and the pursuit escalates through six levels, so every minute you stay out makes the next minute worse. The city is low-poly and genuinely open, with alleys, docks, bridges and a monorail to lose them under. A green arrow points the way, which leaves you free to spend all your attention on the mirror.