Runs on Ruffle 640×480

A mouse-driven space shooter with two secondary weapons and an upgrade economy that decides how far you get. Your ship follows the cursor while two keys fire a spread of bullets and an electromagnetic pulse, each on its own cooldown. Antidote rewards a specific opening: putting everything into the main gun and the shield before touching anything else, because survival early buys the income to afford the rest. Play it as a build problem and it opens up; play it as a dodging game and it closes down fast.

Mouse steer
1 for the bullet wave
2 for the EMP
space pause